The E-Learning design theories and frameworks are used in the same way as other learning frameworks to support an engage students whilst learning. Through the incorporation of ICT's into the learning context students are able to engage in real life, authentic and meaningful tasks where they can acquire skills and processes that will enhance life long learning.
One of the E Learning Design Frameworks that I found interesting was the Learning Engagement Theory which was established by Kiersley and Schneiderman (1998). This Learning Design Framework supports students interacting with others on worthwhile tasks. It puts a large emphasis on collaboration with peers and supporting a community of learners. Whilst students engage in such collaborative learning there is a focus on experimental and self directed learners. This framework was created based on the idea of creating successful collaborative teams that work on ambitious projects that are meaningful to someone outside the classroom. The framework employs three principles Relate, Create and Donate.
Learning activities that would be apart of the engagement theory framework would
- occur in a group context
- be project based
- have an authentic focus
Kiersley & Schneiderman (1998) state that "Students are intrinsically motivated to learn due to the meaningful nature of the learning environment and activities".
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